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60 Day Trial. Registration: US$99.00
System Requirements
VST/RTAS host application.
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Software Description
Redline Reverb is a musical reverb based on a completely new and original concept that excels in both warmth and transparency at extremely low CPU usage, according to 112dB. Its core algorithm is based on the Rev-6 and Space Master Reaktor ensembles by Martijn Zwartjes. With its many sound enhancements, an intuitive and attractive new user interface, and much optimized CPU usage, Redline Reverb represents the next generation of these celebrated algorithms.
Redline Reverb is a fully algorithmic and true stereo reverb with possibilities far beyond the conventional - check out the 112 factory presets for a comprehensive showcase of what it can do. Unlike conventional algorithmic reverbs, Redline Reverb does not need separate plate, hall, and room algorithms. Instead it features a comprehensive yet intuitive parameter set that allows you to easily recreate any given reverb characteristic, leaving you free to create lush smooth vocal reverbs, convincing room simulations, almost infinite reverb tails, synth pad and delay effects, and everything in between.
112dB say that you will find that its separate early/late reverb sections and modulation options make it an excellent choice for expensive hardware-style reverbs, while its extensive tweakability renders it equally suited for more experimental reverb and delay effects.
New in v1.0.1
- Support for custom skins (Vintage skin by Scott Kane included).
- Shift click on a favorites button as a shortcut to store the current program as a favorite.
- Preset order using Prev/Next Preset buttons now identical to the presets popup menu.
- [Mac/AU] Fixed GUI offset in Bias Peak Pro.
- [Mac/AU] Automation parameter values displayed wrong in Logic.
- [Mac/AU] Fixed occasional crash when quitting host with Redline Reverb window open.
- Buttons (Bypass and Prev/Next Preset) on PowerPC Macs wouldn't switch off.
- Parameter name display now displayed correctly.
- Saving single presets (.fxp) now works correctly.



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